We have now released v0.3.0! Please use the latest version for the best experience.

Source code for omni.isaac.orbit.sensors.ray_caster.ray_caster_camera_cfg

# Copyright (c) 2022-2024, The ORBIT Project Developers.
# All rights reserved.
#
# SPDX-License-Identifier: BSD-3-Clause

"""Configuration for the ray-cast camera sensor."""

from typing import Literal

from omni.isaac.orbit.utils import configclass

from .ray_caster_camera import RayCasterCamera
from .ray_caster_cfg import RayCasterCfg


[docs]@configclass class RayCasterCameraCfg(RayCasterCfg): """Configuration for the ray-cast sensor."""
[docs] @configclass class OffsetCfg: """The offset pose of the sensor's frame from the sensor's parent frame.""" pos: tuple[float, float, float] = (0.0, 0.0, 0.0) """Translation w.r.t. the parent frame. Defaults to (0.0, 0.0, 0.0).""" rot: tuple[float, float, float, float] = (1.0, 0.0, 0.0, 0.0) """Quaternion rotation (w, x, y, z) w.r.t. the parent frame. Defaults to (1.0, 0.0, 0.0, 0.0).""" convention: Literal["opengl", "ros", "world"] = "ros" """The convention in which the frame offset is applied. Defaults to "ros". - ``"opengl"`` - forward axis: ``-Z`` - up axis: ``+Y`` - Offset is applied in the OpenGL (Usd.Camera) convention. - ``"ros"`` - forward axis: ``+Z`` - up axis: ``-Y`` - Offset is applied in the ROS convention. - ``"world"`` - forward axis: ``+X`` - up axis: ``+Z`` - Offset is applied in the World Frame convention. """
class_type: type = RayCasterCamera offset: OffsetCfg = OffsetCfg() """The offset pose of the sensor's frame from the sensor's parent frame. Defaults to identity.""" data_types: list[str] = ["distance_to_image_plane"] """List of sensor names/types to enable for the camera. Defaults to ["distance_to_image_plane"].""" def __post_init__(self): # for cameras, this quantity should be False always. self.attach_yaw_only = False